AI Insights · Timothy · July 2022
Top 5 Golf Games on Android in Europe Q2 2022
Explore the performance of the top 5 golf games on Android in Europe during Q2 2022. Get insights on downloads, revenue, and active users trends.
During the second quarter of 2022, the top 5 golf games on Android in Europe showed diverse performance trends. Here's a detailed look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Golf Clash - Golfing Simulator by ELECTRONIC ARTS experienced fluctuations in its weekly revenue, peaking at approximately $166K in the week of May 9. The downloads saw a gradual decline, starting from 4.3K in late March and ending at 3.2K by the end of June. Active users also showed a downward trend, dropping from around 33K to 27.2K over the quarter.
Golf Rival - Multiplayer Game from Zynga had a varied performance. Revenue started at roughly $145K in late March and saw a dip mid-quarter, before rebounding to $107K in the final week of June. Downloads followed a similar pattern, starting at 22.8K and ending at 12.9K. Active users decreased consistently from about 209K to 175K.
Ultimate Golf! by Miniclip.com saw its revenue peak at around $25K in the last week of June, with a low of approximately $14K mid-quarter. Downloads fluctuated, reaching a high of 10.9K in mid-June, while active users more or less stayed constant, peaking at 68.5K and ending at 53.5K.
Golf Battle, another title from Miniclip.com, had a relatively stable performance in terms of revenue, peaking at $18.5K in mid-April. Downloads remained strong, ranging between 38.3K and 47.1K throughout the quarter. Active users hovered around the 700K mark, peaking at 744K in mid-June.
Mini Golf King by RisingWings showed a notable peak in revenue at approximately $13.5K in early May, while downloads decreased from 14.5K in late March to 8.6K by the end of June. Active users also declined, starting at around 28.4K and ending at 22.4K.
For more detailed insights and data, visit Sensor Tower.